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Brian. 22. SCAD Senior. Environment Artist for games. 'Never Not Working.'
Instagram: brianleleux Portfolio: brianleleux.com
Sup #scad #graduation

Sup #scad #graduation

NO. STOP. Don’t make me graduate.  #scad

NO. STOP. Don’t make me graduate. #scad

  • Here is the shader I’ll be rebuilding for my presentation. It’s not as complex as I wanted to show off, but because of time constraints, I have to settle with this. It shows how to use a mask for Vertex Painting and how to adjust it in engine, as well as using more than one modification for Vertex Painting. One channel will let me paint out a color variation, while another lets me paint out a reflective surface with a Cube Map. Sitting just under 90 instructions for the base pass and only 3 textures(1 is the Cube Map).
The meshes are just more examples of why you need more vertices for it to look good. The closest one is the 1.3k vertex count, then I just copy/pasted the color info to the 425 and 96 vertex count meshes. The last mesh is the plain concrete texture without any Vertex Painting, so boring!
  • Here is the shader I’ll be rebuilding for my presentation. It’s not as complex as I wanted to show off, but because of time constraints, I have to settle with this. It shows how to use a mask for Vertex Painting and how to adjust it in engine, as well as using more than one modification for Vertex Painting. One channel will let me paint out a color variation, while another lets me paint out a reflective surface with a Cube Map. Sitting just under 90 instructions for the base pass and only 3 textures(1 is the Cube Map).
The meshes are just more examples of why you need more vertices for it to look good. The closest one is the 1.3k vertex count, then I just copy/pasted the color info to the 425 and 96 vertex count meshes. The last mesh is the plain concrete texture without any Vertex Painting, so boring!

Here is the shader I’ll be rebuilding for my presentation. It’s not as complex as I wanted to show off, but because of time constraints, I have to settle with this. It shows how to use a mask for Vertex Painting and how to adjust it in engine, as well as using more than one modification for Vertex Painting. One channel will let me paint out a color variation, while another lets me paint out a reflective surface with a Cube Map. Sitting just under 90 instructions for the base pass and only 3 textures(1 is the Cube Map).

The meshes are just more examples of why you need more vertices for it to look good. The closest one is the 1.3k vertex count, then I just copy/pasted the color info to the 425 and 96 vertex count meshes. The last mesh is the plain concrete texture without any Vertex Painting, so boring!

Check out this illustration blog and follow her!

#forsale #stussy #huf #thequietlife #rockwell #supra #5panel Out with the old, in with the new. #buythese

#forsale #stussy #huf #thequietlife #rockwell #supra #5panel Out with the old, in with the new. #buythese

This hat is appropriate for Studio II with the old director of Crysis and CoD:WaW. #wiwt #scad #gamedesign #aboutthatlife

This hat is appropriate for Studio II with the old director of Crysis and CoD:WaW. #wiwt #scad #gamedesign #aboutthatlife

#snapseed #scad #scadmoa

#snapseed #scad #scadmoa

#scad #scadmoa #sutro

#scad #scadmoa #sutro

#scadmoa #scad

#scadmoa #scad

Added a new section. This one will include single assets for unfinished and/or non-portfolio worthy environment. #portfolio #scad #gameart

Added a new section. This one will include single assets for unfinished and/or non-portfolio worthy environment. #portfolio #scad #gameart

Portfolio site just went online. I will have a few WIP pages for the stuff I’m currently working on, as well as finish the rest of the site.  #portfolio #gameart #environmentart #scad #conceptart

Portfolio site just went online. I will have a few WIP pages for the stuff I’m currently working on, as well as finish the rest of the site. #portfolio #gameart #environmentart #scad #conceptart

Hahahaha, #monty. #gamedesign #montgomeryhall #whatissleep #scad (Taken with Instagram)

Hahahaha, #monty. #gamedesign #montgomeryhall #whatissleep #scad (Taken with Instagram)

I’m ready for classes tomorrow. #bdga #QuietLife #Bodega (Taken with Instagram)

I’m ready for classes tomorrow. #bdga #QuietLife #Bodega (Taken with Instagram)

scadhipsters:

submission

I am honored to have a 2 year old picture on here. 

scadhipsters:

submission

I am honored to have a 2 year old picture on here. 

Officially finished with my junior year!